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ATLAS: High Desert Biome

Hello! Here are some Speedtree assets used to populate the High Desert regions of the MMO game ATLAS. Created using Speedtree 8, Megascans, Photoshop, Zbrush, Substance Painter and Unreal Engine 4. Not responsible for level design or assets other than listed on model sheets. You can check out ATLAS at: https://www.playatlas.com/